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Thief's Roulette

Created by hiromu656

A Puzzling Thriller inspired by the Zero Escape and Danganronpa series. All purchases help support the development of the game.

Latest Updates from Our Project:

Update
about 2 months ago – Fri, Mar 01, 2024 at 11:46:50 PM

I really wanted the next update to be the release date announcement, but it's been way too long at this point and I still don't have one.

Nothing has changed since the last update. It's just a slow QA process. The most recent update on QA side came last week. It consisted of more minor bug fixes, and I quickly fixed them all. From there the cycle just kinda starts over again with the new build.

I've said it before, but my publisher is relatively small, and they work with several developers. So that also plays a part in how long these things can take. Personally I'm comfortable waiting for things to play out since it helps me improve the project, but all of you guys gave me money to make this happen, so I have to be very conscious of that.

One big reason I'm not being very "pushy" is because I know that all of this QA needs to be done if I want to have a simultaneous console release. Through Steam/PC, I can easily make as many patches as I want, and have them apply right away. For my first steam game, Phrixothrix, I made at least 5 patches in the very first day. For consoles, however, updates need to be approved (by Sony, Nintendo, etc.), and each approval takes time. This means we have to be extra diligent now, so that major issues don't show up when the game is finally released on console. We wouldn't be able to update and fix them at the same rate on console as on PC. Not to mention that as an indie it's especially important that the game releases in the best possible state.

All I can really do is work alongside QA and catch as many things as I can so that we can finally move on from this.

Sorry for the long wait between updates, and sorry for not having anything new to share. Still been responding to messages, and still very available to answer questions. I'll go back to 2 updates per month regardless of the news I have to share. It was ridiculous to not post an update for that long.

What's the hold up?
5 months ago – Wed, Nov 08, 2023 at 07:14:10 PM

Thief's Roulette has been going through a fairly lengthy QA process. What happens is the QA team (provided by the Publisher) goes through a build of the game. After some time, they will send me all of their feedback, bugs they found, etc. I will then fix all of those things, then send in a new build. That starts the cycle all over again. Preparing a new build and making all of the fixes takes a couple days for me. The time it takes to get the feedback, however, can sometimes take up to 3 weeks. The feedback provided from QA is always very thorough and helpful, but because of that, it does take some time.

The feedback has been incredible for the game. Every time I get feedback, the game improves. Ultimately this is for the best. They have caught things that I don't think I ever would have caught myself. Things that would have given me a heart attack if I released the game and people ran into them. So I'm totally grateful for the QA.

That being said, I fully understand if people are worried about the game after all this time. The game is finished, but this is just how things can go since I'm working with a Publisher. They want the game to be good just as much as I do. I can be totally transparent about all this, and if there are any questions, ask away. I'm always available on twitter, discord, email, or you can message me on Kickstarter.

Thank you all for your patience, you've all been far more understanding than I could have asked.

Update: The Final Delay
8 months ago – Sun, Aug 20, 2023 at 08:17:05 AM

Sorry for being so quiet for this long. Like the title says, unfortunately there will be 1 last delay to the game's release. We planned to get the game out this summer, but there were some major bugs that were discovered this month and in July during testing. I had some trouble fixing a couple of them, so that took up a good deal of time. They've all been dealt with now, but that setback means we'll have to find another date to release the game.

There won't be another long wait for the next update. I just thought it was important to make this one now since I've been repeating "summer release" for so long now. The next update you see will be for the release date.

Very Quick Update
11 months ago – Sat, May 20, 2023 at 09:21:37 PM

It's been a while, but I'm just making an update now to say things are still going well. The game is still done, and it's still releasing this summer (which is just around the corner).

I can pretty much answer any question that isn't the release date, so ask them if you have any. I don't have much else to cover at this point, and I feel like I've already shared enough of the game. It's been in development for a pretty long time after all. So until it's time to make an announcement, I'm just going to keep building up my social media presence, release small projects, and get steam wishlists for Thief's Roulette.

And here are links for those things:

 Twitter 

 Itch.io Page 

 Steam Page 

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That's gonna be it for this update. Again, if there are any questions, ask away.

Quick Update
about 1 year ago – Fri, Mar 31, 2023 at 10:47:43 PM

This will be a very quick one, I don't have much more to say until release this summer. I started the last update saying the game was entering the QA phase. So far, things have gone very well. There's been no major bugs or issues whatsoever. In fact, every bug or error that was brought up I fixed the next day. So the game is pretty clean, I really haven't had to do many fixes at all.

The next date to watch for Thief's Roulette will be the 'Puzzle Fest' on Steam that starts April 24th. The demo I've put together has demo exclusive content and new content that wasn't shown in any previous demo or trailers. The demo also holds a secret. As does the full game, but I'll leave it at that.

Again, the game is set to release this summer, but we'll be closer to an exact date after the QA phase is officially complete.

That's going to be it for now. Things are going great on my end, and I can't wait to finally release the game to you all.

Quick plug of my Itch.io before I go: https://hiromu656.itch.io/ 

Several new projects will appear there before Thief's Roulette is out. I realized my best marketing ability is just making more stuff. I cannot do social media! Now that's actually all I got. Have a nice weekend.